
Motions=FLAGMOTIONS
{
  Files=A-FlagMarshal-Idle.lma|||A-WaveFlag-L.lma|||A-WaveFlag-R.lma
}

Motions=CROWDMOTIONSIDLE1
{
  Files=A-Idle_Shuffle01.lma|||A-Idle_Shuffle01.lma
}
Motions=CAMMOTIONS1
{
  Files=A-Idle_CamStood-1.lma|||A-Idle_CamStood-1.lma
}
Motions=CAMMOTIONS2
{
  Files=A-Idle_CamStood-2.lma|||A-Idle_CamStood-2.lma
}
Motions=CAMMOTIONS3
{
  Files=A-Idle_CamCrouch-1.lma|||A-Idle_CamCrouch-1.lma
}


Object=SPECTATOR
{
 MeshFile=M-FanBloke-1.gmt ActorFile=M-Crowd_Bloke-1.lma Motions=CROWDMOTIONSIDLE1 Pos=(-9.407, 0.396, -136.748) AutoRotate=towards
}

Object=SPECTATOR
{
 MeshFile=M-FanBloke-7.gmt ActorFile=M-Crowd_Bloke-1.lma Motions=CROWDMOTIONSIDLE1 Pos=(-10.446, 0.396, -127.904) AutoRotate=towards
}

Object=SPECTATOR
{
 MeshFile=M-FanBloke-2.gmt ActorFile=M-Crowd_Bloke-1.lma Motions=CROWDMOTIONSIDLE1 Pos=(-9.631, 0.395, -102.803) AutoRotate=towards
}

Object=SPECTATOR
{
 MeshFile=M-FanBloke-3.gmt ActorFile=M-Crowd_Bloke-1.lma Motions=CROWDMOTIONSIDLE1 Pos=(-10.491, 0.395, -98.553) AutoRotate=towards
}

Object=SPECTATOR
{
 MeshFile=M-FanBloke-2.gmt ActorFile=M-Crowd_Bloke-1.lma Motions=CROWDMOTIONSIDLE1 Pos=(-10.089, 0.397, -93.976) AutoRotate=towards
}

Object=SPECTATOR
{
 MeshFile=M-FanBloke-9.gmt ActorFile=M-Crowd_Bloke-1.lma Motions=CROWDMOTIONSIDLE1 Pos=(-10.486, 0.397, -84.636) AutoRotate=towards
}

Object=SPECTATOR
{
 MeshFile=M-FanBloke-2.gmt ActorFile=M-Crowd_Bloke-1.lma Motions=CROWDMOTIONSIDLE1 Pos=(-10.548, 0.397, -81.547) AutoRotate=towards
}

Object=SPECTATOR
{
 MeshFile=M-FanBloke-2.gmt ActorFile=M-Crowd_Bloke-1.lma Motions=CROWDMOTIONSIDLE1 Pos=(-10.002, 0.396, -26.023) AutoRotate=towards
}

Object=SPECTATOR
{
 MeshFile=M-FanBloke-1.gmt ActorFile=M-Crowd_Bloke-1.lma Motions=CROWDMOTIONSIDLE1 Pos=(-10.550, 0.396, -19.126) AutoRotate=towards
}

Object=SPECTATOR
{
 MeshFile=M-FanBloke-6.gmt ActorFile=M-Crowd_Bloke-1.lma Motions=CROWDMOTIONSIDLE1 Pos=(-9.489, 0.396, -12.765) AutoRotate=towards
}

Object=SPECTATOR
{
 MeshFile=M-FanBloke-7.gmt ActorFile=M-Crowd_Bloke-1.lma Motions=CROWDMOTIONSIDLE1 Pos=(-9.530, 0.395, -4.169) AutoRotate=towards
}

Object=SPECTATOR
{
 MeshFile=M-FanBloke-4.gmt ActorFile=M-Crowd_Bloke-1.lma Motions=CROWDMOTIONSIDLE1 Pos=(-9.608, 0.394, 17.892) AutoRotate=towards
}

Object=SPECTATOR
{
 MeshFile=M-FanBloke-8.gmt ActorFile=M-Crowd_Bloke-1.lma Motions=CROWDMOTIONSIDLE1 Pos=(-9.967, 0.394, 54.992) AutoRotate=towards
}

Object=SPECTATOR
{
 MeshFile=M-FanBloke-5.gmt ActorFile=M-Crowd_Bloke-1.lma Motions=CROWDMOTIONSIDLE1 Pos=(-10.587, 0.396, 72.427) AutoRotate=towards
}
//-------------------------------PHOTO---------------------------------------//

Object=SPECTATOR
{
 MeshFile=M-FanCam-3.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS2 Pos=(-10.085, 0.396, -91.949) AutoRotate=along
}

Object=SPECTATOR
{
 MeshFile=M-FanCam-1.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS2 Pos=(-10.085, 0.395, -34.725) AutoRotate=along
}

Object=SPECTATOR
{
 MeshFile=M-FanCam-2.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS2 Pos=(-10.695, 0.398, 82.817) AutoRotate=along
}

Object=SPECTATOR
{
 MeshFile=M-FanCam-3.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS2 Pos=(-10.328, 0.397, -150.741) AutoRotate=along
}


// ------------------------Flagmarshals-----------------------------------

Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS
  Pos=(-1117.106000, 0.223000, -50.871000) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-2.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS
  Pos=(9.846, 0.063, 159.315) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-3.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS
  Pos=(-165.586, 0.085, 183.143) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-4.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS
  Pos=(-665.383, 0.064, 120.469) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS
  Pos=(-974.994, 0.028, 235.604) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-2.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS
  Pos=(-1333.862, 0.088, 90.616) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-3.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS
  Pos=(-1339.087, 0.078, -264.315) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-4.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS
  Pos=(-886.052, 0.068, -60.916) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS
  Pos=(-590.825, 0.068, -232.666) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-2.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS
  Pos=(-371.834, 0.040, -173.593) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-3.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS
  Pos=(-178.405, 0.065, -310.062) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-4.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS
  Pos=(-9.255, 0.400, 42.458) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS
  Pos=(-9.178, 0.399, -77.484) AutoRotate=along
}
